![]() This has been confirmed as intended behaviour. ×10% Pain (meaning all pain will be divided by ten)Īs of version, go-juice no longer gives a pawn any tolerance at all when taken, despite the effects of tolerance still existing in-game.I am the bullet in flight, ready to cut through you.") Regardless of the go-juice high severity, the effects are always the same. The maximum severity of a go-juice high is 100% which is reached with 2 go-juice. While each go-juice injection increases the severity of the go-juice high by 50% (see "Upon injection" above), it decreases by 75% per day again, meaning that the high of a single dose lasts 16 hours. It supercharges combat-related abilities, and instantly increases psyfocus when first injected." −20% Addiction progress (see "Withdrawal" below).+90% Go-juice need (see "Addiction" below).+50% Go-juice high severity (see "Go-juice high" below).Go-juice is taken by injection, taking 80 ticks ( 1.33 secs). Instantaneously and one time upon using the drug.Ī pawn taking go-juice will do so right where it stands without looking for a place to sit first.These can be broken into effects that occur: Go-juice is a potent combat stimulant that has a variety of effects. It can also be found on raiders and purchased. Its synthesis speed is dependent on the Intellectual skill. Each dose require 2 Neutroamines, 1 Yayo and 600 ticks ( 10 secs) of work. ![]() Go-juice can be synthesized at a Drug lab once the Go-juice production research project has been completed.
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